Sound Cube

     
       

Geometrical sound sculptures in the middle of the ocean?! Read More

 

Floating Colors

     
       

I started learning a bit of TouchDesigner awhile ago and made these soft floating sound blobs react to the lovely voice of Mree. I synced up a midi track from Ableton Live to the endless array of parameters available in TD. This combination of audio and visual tools seems to hold so many possibilities. So much to learn!

 

Blast from the Past

     
       

I stumbled upon this old tune that I worked on with Judah Kim at Berklee College of Music in 2003. It was my first “Producer” project in the Music Production and Engineering program. Still sounds good to my ears!

Sweet After Effects visualizer template from Andrin Rehmann

 

Float Land VR

     
       

More experiments in VR Music land….this time in a more cheerful setting.

 

VR Space Music Experiments

     
       

My initial experiments that explore visualizing and playing music in VR. These are also my first efforts to learn programming and 3D art in Unity. Fun stuff!

 

Grain Monkey

     
       

What does a monkey trapped in a 5th dimensional time warp sound like? A granular synth of course! In this experiment, I mapped a variety of realtime audio parameters to various ball-monkey impacts. I also created some blend-shapes in Blender (for the 1st time ever) as a way to visualize the change. The 1st version of this prototype actually used conventional sliders to achieve a similar affect but its so much more fun to blast and strafe your way to interesting sounds. Perhaps a more robust version of this could be a semi-legitimate way to design sounds in VR?

 

My First Push Jam

     
       

I recently purchased some really cool live music toys. The Ableton Push 2, Novation Launch Control XL and the Korg KP3 Kaos Pad. The main goal is to remove myself from the laptop so that I can focus on jamming and making music. The problem with point-and-click style production on a laptop is that it’s tedious and totally uninspiring. There are no happy accidents. These innovative new devices feel more like actual instruments than just midi controllers. Read More

 

Sphericals

     
       

In my continuing quest to learn about Cinema 4D, I began playing with animation and physics being controlled by music. There are a nearly infinite number of ways to achieve these audio-visual synchronizations. Unfortunately my computer is just barely strong enough to try out some basic tests. To take this much further, I will need a stronger newer machine. Nonetheless, this was fun and has encouraged me to keep exploring.

 

360 Beach

     
       

My 2nd test with spherical video. This time with a ridiculous fireball! Read More

 

Paper Dreams

     
       

Made almost entirely of paper sounds I recorded.

 

Shadowateering

     
       

Experimenting with the depth camera of the early Kinect Prototype (Natal).

 

Glitch

     
       

Unexplainable.

 

Music Machine

     
       

An experiment in musical synchronization in Adobe Flash. Inspired by Animusic Pipe Dreams.

 

Kitchen Beats

     
       

When food foley finds its groove.

 

Musical Simon Pong

     
       

Prototyping a “Simon-Says vs. Pong” music game idea in Adobe Flash.